Ryan Wheeler
Ryan Wheeler
Concept Artist/Illustrator
London, United Kingdom

Summary

Hi there, I'm Ryan. I'm a highly motivated artist who always enjoys looking for new ways to create, improve and craft believable exciting worlds to play in. I've had the chance to tackle many different areas of design from characters, vehicles and environments to UI/UX and animation for game projects ranging from action-adventure to narrative storytelling. If you're interested in my art and would like to work with me on a future project feel free to drop me a message. Thanks!

Skills

Concept ArtIllustrationSketchingUI DesignStoryboardingEnvironment Design2D AnimationCharacter Design

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Maya
Maya
Sculptris
Sculptris
SketchUp
SketchUp
Flash
Flash
After Effects
After Effects
3DCoat
3DCoat

Productions

  • Platform neutral key art for website
    • Video Game
      Adventure Time: Pirates of the Enchiridion
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Climax Studios
  • Rebels recon icon
    • Mobile Game
      Star Wars Rebels: Recon Missions
    • Year
      2015
    • Role
      Concept/Game Artist
    • Company
      Glitchsoft/Gigataur
  • Mzl.anhoytgc
    • Mobile Game
      The Uncanny X-Men: Days of Future Past
    • Year
      2014
    • Role
      Concept/Game Artist
    • Company
      Glitchsoft/Gigataur

Experience

  • Concept Artist at Climax Studios
    United Kingdom
    May 2017 - Present

  • Freelance Concept Artist / Illustrator at Self Employed
    September 2013 - July 2017

    Provided concepts and illustrations for numerous clients working in games, animation and realworld entertainment spaces including Scruffy Dog LTD, Sweetmilk and Two Tails Games.

  • Concept/Game Artist at Glitchsoft/Gigataur
    Ottawa, Canada
    November 2013 - February 2015

    Produced concept art and game assets for UI, Characters, Environments and Cutscenes, as well as illustrations for marketing.